AI Insights · Timothy · September 2021
Top 5 Educational Games on Unified Platform in Hungary Q3 2021
Discover the performance trends of the top educational games in Hungary during Q3 2021, including download rates, revenue, and active user statistics.
In the third quarter of 2021, Hungary's top educational games on a unified platform showed varied performance trends. Here, we delve into the weekly downloads, revenue, and active users for the top five educational apps, based on data from Sensor Tower.
Lingokids - Play and Learn saw a fluctuating weekly revenue, peaking at approximately $1K in early August and ending the quarter around $921. The app's downloads experienced a significant increase, reaching 806 in the last week of September. Active users also saw a notable rise, starting from 1.7K at the beginning of the quarter and growing to over 2.1K by the end of September.
Intellecto Kids Learning Games had a relatively stable revenue trend, with weekly earnings hovering around $400, peaking at $463 mid-July. Downloads remained modest, with a notable spike to 114 in the last week of September. Active user numbers were steady, maintaining around 100-140 throughout the quarter.
Sago Mini School (Kids 2-5) recorded a peak revenue of $355 in early July but generally saw lower earnings in subsequent weeks. Downloads were low throughout the quarter, with a notable increase to 109 in mid-September. Active users modestly fluctuated, staying close to 400 for most of the period.
Toddler game for 2-4 year olds showed consistent revenue growth, rising from $85 in late June to a peak of $187 in early September. Downloads were robust, reaching nearly 500 in mid-September. Active users saw a steady increase, peaking at over 2.2K by the end of August.
Papumba: Kids Learning Games had the lowest download figures among the top five, with minor fluctuations and a peak of 86 in mid-July. The revenue showed a notable spike to $245 in early September. Active user data was sparse, but the app maintained a small user base throughout the quarter.
For more detailed insights and analytics on these educational games, visit Sensor Tower.